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Obey Me! Wiki

To see all of the available cards in the game, visit the Card Categories page.



How to Obtain Cards

Cards can be obtained by summoning them through Nightmare, earning rewards in Pop Quizes, etc.

Cards can also be created by combining Card Pieces, which can be obtained through Nightmare, clearing lesson stages, etc.

About Card Pieces

There are Card Pieces for both Demon Cards and Memory Cards.

When a player has collected enough Card Pieces, they can spend Grimm to combine the pieces into a card.

The amount of Card Pieces and Grimm needed varies based on the card.

  • If the card created is a duplicate, then that card's skill level will be increased.
  • If the card created has already reached its maximum skill level, then it will be converted into Raven.


Card Stats

CardStats.png

1. Card Name

The card's name is displayed here.

2. Card's Attribute, Rarity, and Rank (✩)

Attribute

Cards come in seven different attributes:
Pride.png Pride
Greed.png Greed
Envy.png Envy
Wrath.png Wrath
Lust.png Lust
Gluttony.png Gluttony
Sloth.png Sloth

The sum of all seven of a card's attributes is the card's Total Strength. In a battle, this number is used when calculating your team's Total Strength.

Rarity

Cards have five different rarity levels:
UR+ / UR > SSR > SR > R > N
The higher the rarity of a card is, the higher its maximum level and stats will be.

Rank (✩)

A card's ranks starts off at 0 and can be increased by unlocking the Rank Up spaces in Devil's Tree. When a card's rank increases, its maximum level also increases, allowing it to grow even stronger.
  • The rank of a card is dependent on its rarity.
UR+/UR

★5

SSR

★4

SR

★3

R

★2

N

★1

3. Enlarging and changing the layout of a Card, Viewing Moving Pictures

To change a card's layout, yu have to progress and unlock the Devil's Flower space in Devil's Tree.
To view a Moving Picture, you have to unlock the Moving Picture space in Devil's Tree.

4. Card Level

Once a card has earned enough experience, it will gain a level and its stats will increase.
The maximum level of a card is dependent on its rarity.
  • The maximum level of a card can be increased by unlocking Rank Up spaces in spaces in Devil's Tree.
You can also tap the Level Up button and use Grimm to level up your card.
UR+/UR

100

SSR

80

SR

60

R

40

N

20

5. Card Attribute Values

Normally, the attribute matching the card's attribute will be the highest. Depending on how you grow your card, other attributes may be higher. The higher a card's attributes, the better it will perform in dance battles.
  • A card's attributes can be increased by leveling up a card or progressing through Devil's Tree.

6. Devil's Tree Progress

Tap the Go to Devil's Tree button to access a card's Devil's Tree.

7. A Card's Skill and its Level are displayed here.


Card Skills

Demon Cards and Memory Cards have skills which can activate during dance battles.

These skills can increase the player team's stats and decrease the enemy team's stats, among other effects.

Skill effects vary by card. They can be viewed by tapping and holding down a card.

Card skills have a maximum level of 10.

Types of Skills

The two skills used in dance battles are Special Skills and Auto Skills.

Special Skills can be used by tapping on a demon once its gauge has filled up.

Auto Skills are activated automatically by chance by equipped Memory Cards during dance battles.

Skill effects vary by card. They can be viewed by tapping and holding down a card.

Skill Terminology
Name Effect
Charm Affects either attack or skill strength.
Good/Great Positively affects attack strength.
Weaken/Bad Negatively affects attack strength.
Protect Score total takes less damage.
Speed Affects how fast the skill bar fills up.
Refresh Removes active negative effects on demons.
Lucky/Unlucky Affects attack strength.
Paralyze Temporarily prevents demon from attacking or using skills.
Ban Skill/Counter Temporarily prevents demon from using skills or counters.
Curse of the Frog/Zombie Temporarily prevents demon from using skills.
Berserker Demons automatically use their skills once skill bar is filled.
Scarecrow Temporarily prevents demon from attacking or using skills.
Confusion Prevents demon from attacking or using skills for an extended period.
Stun/Sleep Temporarily prevents demon from attacking, using skills, or filling their skill bar.
Poison May cause skill attack damage to backfire.


Skills Affecting Demon's Own Team
Icon Ability
SkillIcon Charm.png Increases charm of 1 to 3 members of your team when 5 seconds or less are left.
SkillIcon IncreaseCharm.png Increases charm of 2 to 3 members of your team.
SkillIcon IncreaseCharm.png Increases charm of 2 to 3 members of your team when the battle starts.
SkillIcon IncreaseCharm.png Increases charm of 2 to 3 members of your team when a member of your own team uses a Special Skill.
SkillIcon IncreaseCharm.png Increases charm of 2 to 3 members of your team when 5 seconds or less are left.
SkillIcon Good.png Enables Good for 1 to 3 members of your team.
SkillIcon Good.png Enables Good for 1 to 3 members of your team when the battle starts.
SkillIcon Good.png Enables Good for 1 to 3 members of your team when a member of your own team uses a Special Skill.
SkillIcon Great.png Enables Great for all members of your team when your opponent uses a Special Skill.
SkillIcon ProtectTheGauge.png Protects the gauge of all members of your team.
SkillIcon ProtectTheGauge.png Protects the gauge of all members of your team when your opponent uses a Special Skill.
SkillIcon IncreaseSpeed.png Increases the speed of 1 to 3 members of your team.
SkillIcon IncreaseSpeed.png Increases the speed of 1 to 3 members of your team when the battle starts.
SkillIcon IncreaseSpeed.png Increases the speed of 1 to 3 members of your team when a member of your own team uses a Special Skill.
SkillIcon IncreaseSpeed.png Increases the speed of 1 to 3 members of your team when 5 seconds or less are left.
SkillIcon Refresh.png Refreshes all members of your team.
SkillIcon Lucky.png Enables Lucky for all members of your team when the battle starts.


Skills Affecting Opponent's Team
Icon Ability
SkillIcon DecreaseCharm.png Decreases charm of 1 to 3 members of the opponent's team.
SkillIcon DecreaseCharm.png Decreases charm of 1 to 3 members of the opponent's team when the battle starts.
SkillIcon DecreaseCharm.png Decreases charm of 1 to 3 members of the opponent's team when your opponent uses a Special Skill.
SkillIcon DecreaseCharm.png Decreases charm of 1 to 3 members of the opponent's team when a member of your own team uses a Special Skill.
SkillIcon DecreaseCharm.png Decreases charm of 1 to 3 members of the opponent's team when 5 seconds or less are left.
SkillIcon Weak.png Weakens 1 to 3 members of the opponent's team.
SkillIcon Weak.png Weakens 1 to 3 members of the opponent's team when the battle starts.
SkillIcon Bad.png Enables Bad for all members of the opponent's team.
SkillIcon DisableGood.png Disables Good for 1 to 3 members of the opponent's team.
SkillIcon DisableGreat.png Disables Great for all members of the opponent's team.
SkillIcon DecreaseSpeed.png Decreases the speed of all members of the opponent's team.
SkillIcon DisableIncreaseSpeed.png Disables increasing the speed of 1 to 3 members of the opponent's team.
SkillIcon Unlucky.png Enables Unlucky for all members of the opponent's team.
SkillIcon Paralyze.png Paralyzes 1 to 3 members of the opponent's team.
SkillIcon BanSkill.png Bans skills of 1 to 3 members of the opponent's team.
SkillIcon BanCounter.png Bans counters of 1 to 3 members of the opponent's team.
SkillIcon CurseFrog.png Turns 1 to 2 members of the opponent's team into frogs when you use a Special Skill.
SkillIcon CurseZombie.png Turns 1 to 2 members of the opponent's team into zombies when you use a Special Skill.
SkillIcon Scarecrow.png Turns 1 to 2 members of the opponent's team into scarecrows when you use a Special Skill.
SkillIcon Confusion.png Confuses 1 to 2 members of the opponent's team when you use a Special Skill.
SkillIcon Stun.png Stuns 1 to 2 members of the opponent's team when you use a Special Skill.
SkillIcon Sleep.png Puts 1 to 2 members of the opponent's team to sleep when you use a Special Skill.
SkillIcon Poison.png Poisons 1 to 2 members of the opponent's team when you use a Special Skill.


Abilities

Some Demon Cards have inherent abilities in addition to the standard skills. Abilities are skills that will occasionally activate during battle.

Abilities effects vary by card. They can be viewed by tapping and holding down a card. The use of these abilities is to either cancel or reverse the skills listed at the end of the Skill Terminology Table.

Icon Ability
AbilityIcon FrogReverse.png Turns members of the opponent's team into frogs when members of your team are about to be turned into one.
AbilityIcon FrogCancel.png Cancels the effect when your opponent uses the Curse of the Frog.
AbilityIcon BerserkerCancel.png Cancels the effect when your opponent uses Berserker!
AbilityIcon ZombieReverse.png Turns members of the opponent's team into zombies when members of your team are about to be turned into one.
AbilityIcon ZombieCancel.png Cancels the effect when your opponent uses the Curse of the Zombie.
AbilityIcon ScarecrowReverse.png Turns members of the opponent's team into scarecrows when members of your team are about to be turned into one.
AbilityIcon ScarecrowCancel.png Cancels the effect when your opponent uses Scarecrow.
AbilityIcon ConfuseReverse.png Confuses members of the opponent's team when members of your team are about to be confused.
AbilityIcon ConfuseCancel.png Cancels the effect when your opponent uses Confusion.
AbilityIcon StunReverse.png Stuns members of the opponent's team when members of your team are about to be stunned.
AbilityIcon StunCancel.png Cancels the effect when your opponent uses Stun.
AbilityIcon PoisonReverse.png Poisons members of the opponent's team when members of your team are about to be poisoned.
AbilityIcon PoisonCancel.png Cancels the effect when your opponent uses Poison.
AbilityIcon SleepReverse.png Puts members of the opponent's team to sleep when members of your team are about to be put to sleep.
AbilityIcon SleepCancel.png Cancels the effect when your opponent uses Sleep.
AbilityIcon ParalyzeReverse.png Paralyzes members of the opponent's team when members of your team are about to be paralyzed.


Skill Level

Card skills have levels that can be increased by obtaining duplicates of the same card. When the level of a card skill increases, the effect of the skill also strengthens.

After maxing out the skill level of a card, if the player obtains another duplicate of the card, it will turn into Raven(s).

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